Blacklight: Tango Down

Zombie Studios – Lead Level Designer (9/2006 to 11/2010)

As lead level designer at Zombie, I was responsible for all of the maps we shipped, but the levels profiled on my site represent the ones that I had the most input into in terms of gameplay and art.  I took these levels from whitebox to ship-ready status over the course of 9 months. We released both multiplayer maps and co-op, objective based levels called Black Ops.

The Black Ops levels are an objective based, co-op experience designed for up to 4 players to go up against waves of AI.  The levels themselves take around 20 minutes to complete and were created by streaming together two multiplayer maps.  After streaming, I set up all AI, events, checkpoints, objectives and other co-op specific kismet and actors.  Click on the images to see a gallery of each level.

Black Ops – Streetfight
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Black Ops – Tourist Trap
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Black Ops – Burial Ground
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Black Ops – Brick And Mortar
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Brutalism – Multiplayer
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Crossover – Multiplayer
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Curfew – Multiplayer – Multiplayer
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Pitfall – Multiplayer
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Shadow Market – Multiplayer
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Skyfire – Multiplayer
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Wharfare – Multiplayer
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